Agents are Krieger’s simulated coworkers, acquaintances, allies, and adversaries. Sure, getting them to actually do work is like herding drunken cats, but Krieger will need them if he’s ever going to get the Kriegerrand to take off.

Agents provide passive bonuses to Simulations, and some are needed in order to build or upgrade specific Simulations. Additional Agents will be unlocked as Operations are completed.